Diggles: The Myth of Fenris is one of the most unique games I’ve ever played. It has a well-crafted world, an interesting premise, and a core gameplay loop that really hasn’t been seen any time since this released over 20 years ago. The game sold rather poorly at launch, and it didn’t get very good reviews either. While Diggles has an EXTREMELY innovative premise and style of gameplay, it ultimately failed to execute on this is almost every way besides presentation. The game is riddled with bugs, crashes, and even when it is working properly, it still falls flat. Everything is far too slow, and the AI and pathfinding systems are so dysfunctional that the game could be considered as having released in an unfinished state.
Next time someone says that unfinished, broken new releases are a new problem of the 2020s, just show them Diggles. It’s always been a problem, it’s just that these unfinished games get far more media coverage today than they did back in the pre-social media…