⏰Timestamps :
00:00 Intro
00:53 Group 1 of settings
01:12 Level Of Detail
01:33 Color Precision
01:44 Subsurface Scattering
01:55 Improved Facial Lighting Geometry
02:06 Motion Blur
02:17 Max Dynamic Decals
02:29 Groupe 1 Recommendation
02:43 Group 2 of settings
03:01 Local Shadow Mesh Quality
03:08 Local Shadow Quality
03:44 Cascade Shadows Range
04:20 Cascade Shadows Resolution
04:38 Distant Shadows Resolution
04:53 Contact Shadows
05:10 Depth Of Field
05:22 Anisotropy
05:32 Field Of View
05:44 Group 3 of settings
05:52 Screen Space Reflections
06:23 Volumetric Fog Resolution
07:15 Volumetric Cloud Quality
07:37 Ambient Occlusion
08:11 Mirror Quality
08:40 Ray Tracing
08:51 Ray Traced Reflections
09:18 Ray Traced Sun Shadows
09:38 Ray Traced Local Shadows
09:57 Ray Traced Lighting
11:18 Image Quality (DLSS and FSR)
12:21 Vram and Textures
12:37 RT affect on Vram
12:45 DLSS and FSR affect on Vram
12:50 CPU Performance
13:00 Crowd Density
13:25 Optimized…