Here are some of the tweaks and changes we’ve made to BF4 with this update. We’ll continue to listen to your feedback to see how we can further improve the BF4 experience so keep that feedback coming.
– Player movement has been improved to more closely match that of Battlefield 3, while still maintaining the animation fidelity of Battlefield 4.
– The High Frequency Network Update has now been added to the PlayStation 3 and Xbox 360 and is set to default. This makes the server update the client on what is happening with greater frequency, resulting in a smoother, more “correct” player experience.
– Reduced visual recoil of guns. This includes all medium and close range sights (except iron sights, IRNV and FLIR).
– The BF4 ”netcode” has seen several tweaks and is now the fastest in the franchise’s history, counting client-to-client values. The delay is now lower than ever, and we’re also looking to improve hit detection.
Classic Mode
By popular demand, the Fall…